AI Insights · Timothy · June 2025
Top 5 Slime Games Performance in Oman Q2 2025
Explore the performance trends of the top 5 slime games on a unified platform in Oman during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the performance of the top slime games on a unified platform in Oman showcased interesting trends. These insights are drawn from Sensor Tower's comprehensive data.
Bruno - My Talking Slime Pet from Dramaton LTD displayed a notable increase in weekly downloads, starting from 338 and peaking at over 1K by the end of June. The game maintained a consistent base of weekly active users, growing from 5.8K to over 7K by the quarter's end.
Super Slime Simulator, also by Dramaton LTD, experienced a late-quarter spike in weekly revenue, reaching $22 in early June. Downloads fluctuated, with a notable increase towards the end of the quarter, rising to 493. Active users followed a similar pattern, climbing from 434 to 637.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw stable weekly downloads, with a slight increase mid-June, peaking at 338. Active users showed resilience, maintaining around 5.5K throughout the quarter.
My Talking Slimy: Slime Cat 3D from Pixeland LLC demonstrated consistent growth in weekly revenue, reaching $238 by late June. Downloads and active users also showed steady growth, ending the quarter at 208 and 1.1K, respectively.
Finally, PlaySlime: Slime Simulator Game by Slime Simulator Studio had moderate weekly revenue, peaking at $46. Downloads remained stable, with minor fluctuations, while active users increased slightly, reaching 1.1K by the quarter's end.
These data-driven insights highlight the dynamic landscape of slime games in Oman, with more detailed analytics available from Sensor Tower.